Those lucky enough to make it to BAFTA on Monday 11th March had the opportunity to see Ken Levine, Creative Director of Irrational Games, present a fascinating insight into the development of BioShock Infinite in a talk entitled "From Shodan, to Big Daddy, to Elizabeth: The Evolution of AI Companions".
Introduced by Simon Parkin, author, journalist and regular contributor to The Guardian, and subsequently interviewed by him, this discussion also features an audience Q&A about various topics and of course BioShock Infinite, sequel to the 2007 BAFTA-winning BioShock. It's a rare insight into the creative minds behind the game and just how gargantuan the task of bringing Elizabeth to life has proved.
Watch the full presentation and Q&A here.
For further information, please contact Tim, Tom or Lina at Renegade PR.